To put it simply, most emulators for windows rely on the standard (DirectDraw I would assume) stretching to stretch their image output to larger window and fullscreen sizes.<P>Now a *while* back in ...
As most of you know, the PlayStation 2 is capable of making slight improvements to some of your existing PlayStation games. Things like improved load times and bilinear filtering are all possible when ...
When enlarging or reducing an image, if the image is simply processed as it is, the image quality will become rough. Therefore, an algorithm is needed to smooth the image and enlarge or reduce it ...
A texture mapping technique that produces a reasonably realistic image, also known as "bilinear filtering" and "bilinear texture mapping." An algorithm is used to map a screen pixel location to a ...
Just wondering. I would rather have a pixelated, yet sharp image, when scaling non-native resolution on my LCD than the blurrific scaling I have now. I am using a 6800GT with a Dell2405 ...