Quick background- I have a subsurface fluid flow simulation tool that I wrote several years ago. From it, I started up a consultancy company, which is finally paying the bills. The algorithms lend ...
NVIDIA had told us it would be accelerating its CUDA program to try and get an advantage over its competitors as OpenCL brings general-purpose GPU computing to the mainstream, and it looks like that ...
This is my first post and I am looking for some information. I am going to be using Cuda or OpenCL for a compute project, and was wondering if it would be better to go down the Nvidia/Cuda route or ...
OpenCL is a computational framework designed to take advantage of multicore platforms. Unsurprisingly, there are a few myths surrounding it. This file type includes high resolution graphics and ...
Among the many challenges ahead for programming in the exascale era is the portability and performance of codes on heterogeneous machines. Since the future plan for architectures includes new memory ...
Phil Pratt-Szeliga, an instructor at Syracuse University, has released the source code for the Rootbeer compiler - a tool he and colleagues Jim Fawcett and Roy Welch claim makes it significantly ...
Page 1: Evaluating NVIDIA's Powerful Quadro P6000 & P5000 Workstation Graphics Cards Page 2: Quadro P6000 & P5000 Shader Performance Page 4: Quadro P6000 & P5000 SPECviewperf 12 Benchmarks Page 5: ...
SkelCL is a library providing high-level abstractions for alleviated programming of modern parallel heterogeneous systems. Programming modern heterogeneous systems comprising of multi-core CPUs, GPUs, ...
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