There are all manner of locks to pick in Atomic Heart. From traditional tumblers seen in other games to electrodes, timers, and combinations, the people in Atomic Heart have their doors, containers, ...
There are several Atomic Heart lockpicking puzzles that you'll need to frequently solve to reach new areas, from finger-snapping locks to coded combination locks. You'll find many of these blue and ...
Wondering how to pick locks in Starfield? Then you have come to the right place. Learning how to pick locks in Bethesda’s game will get you through locked doors, open locked objects, and crack safes ...
Erin Rice is a Contributor from the United States. She has a Master of Arts in Composition and Rhetoric and works as a professor and Academic Advisor. She has been writing about video games for a ...
Erin Rice is a Writing Specialist from the United States. She has a Master of Arts in Composition and Rhetoric and works as a professor and Academic Success Coach, teaching students about writing and ...
Ever seen a lock with a round key and thought what wizardry it is? That’s a tubular lock, although some folks call it an Ace, ...
There are several types of chests and doors in Dark and Darker that can have their locks picked. This can either done using lockpicks or by anyone playing the Rogue class. However, there is a mini ...
Lock picking in games, especially Bethesda games, is always a fun little minigame. There is even a little bit of truth to how those games do it. Elex 2 breaks away from that slightly, so you need to ...
Locks operated with keys were first invented 4,000 years ago in Ancient Egypt. These locks were far simpler than today's, but their operating principles were the same. Is it any wonder that most of ...
Joseph Sacco is a contributor to Gamerant from the United States. Joseph writes Strategy Guides for all sorts of games on the internet. He has a degree in Journalism along with a large depth of ...
There are certainly many ways in which developers design games to help guide players along, whether it be along the main story path or optional stuff that can provide a surprise or two. One of those ...